![]() Sylvain-Gires tells me that the team is making small changes to the story, adding in additional dialogue "that was in the original script but not present in the original game" but it is otherwise as you remember it to be. Funny how these things work out sometimes, isn't it? That's right, a Prince of Persia revival has only been made possible because of the franchise that ultimately sealed its fate. ![]() While the original release was built on a modified version of the Beyond Good & Evil JADE engine, the remake will use the iteration of AnvilNext 2.0 that powered Assassin's Creed Origins in 2017. This Prince of Persia: Sands of Time Remake has been in development for two years, from teams based out of Ubisoft Mumbai and Ubisoft Pune.
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